> ## Documentation Index
> Fetch the complete documentation index at: https://docs.kinemation.xyz/llms.txt
> Use this file to discover all available pages before exploring further.

# 🔹Example Content

> This page explains the demo content files for CAS.

## Overview

**Character Animation System** comes with a free example demo package that includes animations, items, prefabs and scripts. Follow this guide to install the demo: [Install Demo Content](/cas/quickstart/install-demo-content).

<Frame caption={"CAS Demo folder."}>
  <img src="https://mintcdn.com/kinemation/bY9DOuHDrQwriMA1/images/cas/fe91936b10e01d711ca8.png?fit=max&auto=format&n=bY9DOuHDrQwriMA1&q=85&s=3fa19e705f06bc468c5547d90c99420f" alt="" width={138} data-path="images/cas/fe91936b10e01d711ca8.png" />
</Frame>

* **Animation** includes clips and animator controllers used in the demo, including Humanoid and Generic versions.

* **CAS** contains Character, Procedural Animation Settings and Animation Assets.

* **Climbing** includes data assets used for parkour.

* **Interactions** contains data assets and settings used in interactions (e.g., pulling a lever).

* **Meshes** includes all custom prop meshes used in the demo (e.g., torch, axe, etc.).

* **Prefabs** contains item and character prefabs.

**Input\_CAS** is the main input asset used in the demo content. It defines general (like move, look or jump) and item-specific actions (e.g., aim or use item).

<CardGroup cols={1}>
  <Card title="🔹 Example Controller" href="/cas/core/example-content/example-controller" />

  <Card title="🔹 Items" href="/cas/core/example-content/items" />

  <Card title="🔸 Animations" href="/cas/core/example-content/animations" />
</CardGroup>
