> ## Documentation Index
> Fetch the complete documentation index at: https://docs.kinemation.xyz/llms.txt
> Use this file to discover all available pages before exploring further.

# 🔸Procedural

> Documentation for 🔸Procedural.

All weapons use a shared [Procedural Animation Settings](/cas/core/procedural-animation) asset — `PA_CAS_FPSAnimationPack`.

<Frame caption={"Procedural animation modifiers."}>
  <img src="https://mintcdn.com/kinemation/nSDKyNrRREbGib1F/images/cas/83e20c2a40c92cda55fc.png?fit=max&auto=format&n=nSDKyNrRREbGib1F&q=85&s=541487c23f1b090c1ce135ee650971ad" alt="" width={506} data-path="images/cas/83e20c2a40c92cda55fc.png" />
</Frame>

#### FPS Copy Bones

This modifier copies bone data from real bones (e.g., hands and weapon) to IKs.

#### FP Offsets

It positions the hands and weapon in first-person view.

#### Ads Modifier
