> ## Documentation Index
> Fetch the complete documentation index at: https://docs.kinemation.xyz/llms.txt
> Use this file to discover all available pages before exploring further.

# ➕Auto Blend Out feature

> In this tutorial, you will learn how to use blend out animations.

## Blending out animations

**Magic Blend Assets** can automatically blend out when finished, similar to standard animations. This is especially useful for quick, one-off actions like weapon reloads or melee attacks.

This is controlled by the **Blend Out Type** property:

<Frame caption={"Blend Out Types for your Magic Blend Asset."}>
  <img src="https://mintcdn.com/kinemation/MwuYlII5X7NMKvR6/images/magic-blend/092fa35581ccbd5cf992.png?fit=max&auto=format&n=MwuYlII5X7NMKvR6&q=85&s=dde7e941dbf919eee15fa049811397ef" alt="" width={371} data-path="images/magic-blend/092fa35581ccbd5cf992.png" />
</Frame>

* **Do Not Blend Out** – Keeps the Magic Blend Asset active after the animation ends. Default setting. Use for base or idle poses (e.g., character holding a weapon).

* **Auto Blend Out** – Smoothly disables Magic Blending after the animation ends. Ideal when no blending is needed afterward.

* **Auto Blend Out to Previous Asset** – Transitions back to the last Magic Blend Asset after completion.

<Tip>
  **Note**: The previous asset must have its Blend Out Type set to **Do Not Blend Out**.
</Tip>

**Important:** Auto Blend Out only works if **IsAnimation** is set to `true`:

<Frame caption={"Keep this on for fire\u0026amp;forget type of animations."}>
  <img src="https://mintcdn.com/kinemation/MwuYlII5X7NMKvR6/images/magic-blend/1d492e0ad6bf291ff25e.png?fit=max&auto=format&n=MwuYlII5X7NMKvR6&q=85&s=ed0481d37bf8e49277f48c248665ef15" alt="" width={206} data-path="images/magic-blend/1d492e0ad6bf291ff25e.png" />
</Frame>

## Example use-case

See this video for examples of each blend-out type:

<iframe src="https://iframely.net/SoDiMdZG" title="Embedded content" allow="encrypted-media *;" allowFullScreen className="w-full aspect-video rounded-xl" />
