> ## Documentation Index
> Fetch the complete documentation index at: https://docs.kinemation.xyz/llms.txt
> Use this file to discover all available pages before exploring further.

# ◽IK Feature

> Documentation for ◽IK Feature.

**IK Feature** is powered by inverse kinematics to accurately retarget motion. It's often used to retarget arms and legs chains.

<Frame caption={"IK Retarget Inspector."}>
  <img src="https://mintcdn.com/kinemation/iFeSeTR8-9oVWKko/images/retarget-pro/c770082466f579c385c5.png?fit=max&auto=format&n=iFeSeTR8-9oVWKko&q=85&s=bfa33497a9ce3b323851323ef2db4c0d" alt="" width={467} data-path="images/retarget-pro/c770082466f579c385c5.png" />
</Frame>

* IK Weight — Controls the influence of the IK.

* Use Chain IK — Toggles IK for long bone chains. It's recommended to keep it false for Humanoids, and true for Quadrupeds.

* Effector Offset — Position offset for the IK target.

* Effector Space — Which space the effector offset will be applied in.

* Joint Bone — hint or pole target bone (e.g., elbow or a knee).

* Joint Offset — hint or pole target offset.

* Pole Weight — Controls the influence of the pole/hint target.

* **Max Reach Multiplier** — Max allowed stretch length.
