> ## Documentation Index
> Fetch the complete documentation index at: https://docs.kinemation.xyz/llms.txt
> Use this file to discover all available pages before exploring further.

# Weapon Layer General

> Documentation for Weapon Layer General.

## Description

This layer can not be instantiated or used directly, instead, it serves as a general interface for weapon-related layers, like:

* [Additive Layer](/scriptable-animation-system/fundamentals/animator-layers/additive-layer)

* [Ads Layer](/scriptable-animation-system/fundamentals/animator-layers/ads-layer)

## Properties

<img src="https://mintcdn.com/kinemation/IMbHDDWE_rjJU7jO/images/scriptable-animation-system/4263b9bfc7c9d7ec3347.png?fit=max&auto=format&n=IMbHDDWE_rjJU7jO&q=85&s=3f05d476d3d89a26c53e2bf0d0ef8a5f" alt="" width={422} data-path="images/scriptable-animation-system/4263b9bfc7c9d7ec3347.png" />

* **Weapon Ik Bone**: the actual main IK weapon bone, a parent for IK Hands.

* **Right Hand Elbow**: IK Right Hint target.

* **Left Hand Elbow**: IK Left Hint target.

* **Hint Target Weight**: defines how much this layer will affected elbows. 1 - 100%, 0 - 0%.
