> ## Documentation Index
> Fetch the complete documentation index at: https://docs.kinemation.xyz/llms.txt
> Use this file to discover all available pages before exploring further.

# 🛠️Animation Clip Sampler

> This page explains how to preview an animation clip on a character at a chosen time.

## Animation Clip Sampler

Use Animation Clip Sampler to pose a character in the open scene at an exact time from an `AnimationClip`. Use it to inspect a contact pose, compare alignment, or leave a character in a reference pose.

Open **Tools ▸ KINEMATION**, then select **Animation ▸ Animation Clip Sampler**.

![Animation Clip Sampler with character, animation clip, sample time, and sample controls](https://docs.kinemation.xyz/images/unity-tools/animation-clip-sampler.png)

Animation Clip Sampler before assigning a scene character and clip.

## Inputs

| Field | Purpose |
| - | - |
| **Character Game Object** | Scene object that receives sampled transform values. Prefab and model assets are invalid. |
| **Animation Clip** | Visible `AnimationClip` to sample. Hidden preview clips are rejected. |
| **Sample Time** | Time in seconds, clamped between zero and the clip length. |
| **Time** | Slider for the same sample time after you assign a clip. |

Use **Use Selected Character** for the active Hierarchy object. Use **Use Selected Clip** for the selected Project clip.

## Sample a pose

**1. Assign the scene character**

Drag the character root from the Hierarchy into **Character Game Object**.

**2. Assign the clip**

Drag an animation into **Animation Clip**, or select it and click **Use Selected Clip**.

**3. Choose the time**

Enter **Sample Time** or use the **Time** slider.

**4. Apply the pose**

Click **Sample Animation**. The status reports the clip, time, and target.

> [!WARNING]
>
> Sampling writes transform values to the scene hierarchy, records prefab-instance overrides, and marks the scene dirty. Use Unity Undo if you only needed a temporary pose. The tool creates no animation asset.

The operation succeeds when the Scene view updates and the tool reports the sampled clip and character.


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