Content
Tactical Shooter Pack has a simple structure, so animations, meshes, sounds and other content can be found in a single folder:
Let’s see what each folder contains.
Animations
This directory contains all animated content used in the project, including original FBX files. The sub-folders contain weapon-specific animations, as well as general clips and animator controllers:
All animation content is made of clips for:
Weapon-specific content also includes TacAnimSettings - animation settings for each weapon used in the project. This will be covered in more detail later.
Demo Scene
Here you can find a simple demo scene where you can test out the weapons and animations. The demo supports all 3 render pipelines: Built-In, URP (default) and HDRP.
To upgrade the scene to your desired pipeline, make sure to follow this guide: BiRP, URP and HDRP.
Meshes
This folder contains all meshes used in the project: weapons, attachments and operator character model.
Prefabs
Here you’ll find all game-ready prefabs for weapons and the player.
Note: All prefabs rely on example scripts, and they are only used for showcase purposes!
Recoil
This directory includes procedural recoil settings and camera shakes for each weapon.
Scripts
Here you can find all scripts used in the pack.
SFX
This folder contains original sound effects for all weapons.
Here you can find a user interface prefab used in the playable demo.