Animation Clip Sampler
Use Animation Clip Sampler to pose a character in the open scene at an exact time from anAnimationClip. Use it to inspect a contact pose, compare alignment, or leave a character in a reference pose.
Open , then select Animation > Animation Clip Sampler.
Inputs
Use Use Selected Character for the active Hierarchy object. Use Use Selected Clip for the selected Project clip.
Sample a pose
1
Assign the scene character
Drag the character root from the Hierarchy into Character Game Object.
2
Assign the clip
Drag an animation into Animation Clip, or select it and click Use Selected Clip.
3
Choose the time
Enter Sample Time or use the Time slider.
4
Apply the pose
Click Sample Animation. The status reports the clip, time, and target.