Weapon ABPs
All guns have their own Animation Blueprint in /Animations/UE5/. Each has a simple structure consisting of a reference pose and a main Montage slot.
WK-11 Viper ABP
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DefaultSlot: Plays animations that animate the bolt slide.
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MagSlot: Plays mag‑check and inspect animations to preserve the bolt‑slide state.
Tip: Bolt-slide state can change depending on the ammo state. For example, when out of ammo, the bolt will be locked back.
TR15
Similar to the WK‑11 Viper, TR15 also preserves its bolt state.
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BoltSlot: Plays all animations that animate the bolt.
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DefaultSlot: Used for all other animations.
Herrington 11-87
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DefaultSlot: Used for the inspect motion.
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DefaultReload: Used for reload and firing motions.
SRM-12
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DefaultSlot: Used for animations that do not animate bipods.
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BipodSlot: Used for bipod stow and deploy motions.