Component
AC_IKMotionPlayer generates procedural shakes when aiming or changing fire mode. It exposes a single method: To extract the animation values (translation & rotation), access theIKMotion property:
IK Motion
This Data Asset contains motion settings. To create a new IK Motion, right‑click and select Misc → Data Asset → IK Motion.- Position and Rotation: Curves that define the animation for each translation and rotation axis.
- Position/Rotation Scale: Controls the motion magnitude.
- Blend Time: How long (in seconds) it takes to blend in a new motion.
- Play Rate: Playback speed multiplier.
