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FBX Exporter is a built-in KINEMATION tool that lets you export animations as ASCII FBX files. It works with any skeleton and properly supports root motion.

How to use it

To use the tool, go to Tools▸ KINEMATION ▸ FBX Exporter:
  • Model — the skinned mesh that will be animated.
  • Animation Clip — the animation to export.
  • Start Time — start time in seconds.
  • End Time — end time in seconds.
  • Base Sample Rate — target export frame rate (frames per second).
  • Include Scale Curves — whether to include scale curves or not.
  • Optimized Constant Curves — whether to remove redundant keyframes for constant curves.
  • Output Asset Folder — where the exported FBX files will be saved.
Select a model and animation to export as FBX. Next, hit the “Export FBX Animation” button. Once exported, FBX info will be displayed under the button: