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FPS Feature retargets first-person animations. Unlike the standard IK Feature, FPS Retarget positions the hands relative to the weapon, which results in a more accurate and consistent pose.
  • Source Right/Left Arm — Right and left arm bones to retarget motion from.
  • Source Weapon — Gun bone to retarget from.
  • Target Right/Left Arm — Right and left arm bones to retarget motion to.
  • Target Weapon — Gun bone to retarget to.
  • Right/Left Hand Offset — Right/Left hand translation offset relative to the weapon.
  • Weapon Offset — Weapon translation offset.
  • Right/Left Pole Offset — Right and left elbow position offsets.