Description
This layer is used to align the Weapon Ik Bone with the Aim Target Bone. This layer uses 2 method to ADS:- Absolute: ultimately overrides the previously applied features.
- Additive: applied on top of everthing else.
Properties

- Aim Target Bone: which bone we will be aligning the weapon with. Usually it is a head or a camera socket.
- Aiming Ease Mode: smoothing function for aiming.
- Position/Rotation Blend: absolute/absolute blend for all axes.
- Aiming Speed: aiming general speed.
- Aim Point Speed: interpolation speed when changing scopes.
- Is Aiming Property: bool input property which will control the aiming state.
