Description
Sway Layer is responsible for applying movement, aiming and dead-zone sway effects to your weapon.Properties
Free Aiming:- Head Bone: this element will be used to rotate around to achieve dead zone aiming.
- Free Aim Clamp: max free aim value.
- Free Aim Interp Speed: smoothing speed for free aiming.
- Free Aim Input Scale: free aim sensitivity.
- Free Aim Space: the space to apply in.
- Free Aim Space: what space the effect will be applied in.
- Use Free Aim Property: a bool input property which will enable or disable free aiming.
- Damping: damping factor in range [0;1].
- Stiffness: oscillation factor in range [0;1].
- Speed: spring interpolation speed.
- Scale: global spring effect scale.
- Target Damping Speed: how it will go to zero.
- Sway Space: the space where a sway effect will be applied.
- Move Input Property: a Vector4 input property that will define the user’s local movement direction.
- Mouse Delta Input Property: a Vector4 input property that defines delta input from the mouse.
