Description
This layer can not be instantiated or used directly, instead, it serves as a general interface for weapon-related layers, like:Properties

- Weapon Ik Bone: the actual main IK weapon bone, a parent for IK Hands.
- Right Hand Elbow: IK Right Hint target.
- Left Hand Elbow: IK Left Hint target.
- Hint Target Weight: defines how much this layer will affected elbows. 1 - 100%, 0 - 0%.
