Overview
This component is used to dynamically play animations from code:
- Use Animator — if true, animations will be played on top of existing Animator Controller.
- Default Clip Pose — this clip will be used as the default pose. It’s only used when Use Animator is false.

Use-cases
It’s primarily used for animated props like weapons. Instead of creating Animator Controllers for every item, this component lets you play animations from code:WeaponExample.cs