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FPS Animation Pack X CAS Integration brings 20 animated weapons, FPS arms and sounds — fully integrated and set up to work with CAS.
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Installation

Follow these steps to properly install the integration package and all dependencies.
1

Import CAS

Including demo content.
2

Import FPS Addon

Including FPS demo content.
3

Import FPS Animation Ultimate

Note: Only import the contents of the FPSAnimationPack folder!

Select "FPSAnimationPack" and click "Import".

4

Import the integration package

Download the latest integration version and import it into your project.

Press "Import".

Built-In/HDRP Upgrade

All materials in the FPS Animation Pack use URP by default. To upgrade to a different render pipeline, go to “KINEMATION\FPSAnimationPack\RenderPipelineUpgrades” and select the appropriate upgrade package:

Overview

The FPS Animation Pack has the following content structure:

Content folder structure.

Animations

This directory includes Animation Assets for all character and weapon animations. It also includes custom Avatar Masks and Animator Controllers.

Camera Shakes

This directory contains recoil shakes played when firing.

Input

This folder contains CAS_FPSAnimationPack, which includes the main input actions, such as reload, move, fire, and more.

Prefabs

This directory contains game-ready player and weapon prefabs.

Procedural

This directory includes all procedural animation features used in this integration, such as ADS, sway, and more.

Scripts

This directory includes custom scripts used to connect weapons from the FPS Animation Pack with CAS.

Settings

This directory contains CAS settings for each weapon.