Installing CAS
Character Animation System is available on the Unity Asset Store. Follow these steps to import the asset to your project:1
Open Window/Package Manager
Find “My Assets” and type in “Character Animation System”.
2
Import the asset
Select the asset, download and import it to the project.
Content
Once the package is imported, you will see a “KINEMATION” folder: Shared contains common modules CAS relies on, such as:- KAnimationCore: A library that provides a foundation for all animation logic.
- PropertyBindings: A system that binds properties in the editor without any code.
- ScriptableWidget: An editor widget used to display procedural animation modifiers.
- Character: Kinemation Mannequin model.
- Examples: Includes Animator Controller template and example scripts (e.g., character controller).
- Scripts: Includes all CAS main animation logic — from layered blending to procedural modifiers.
Getting Started
This section will demonstrate how to work with CAS using free demo content as an example. You will learn:- How to install demo content.
- How to set up a character.
- What components CAS relies on.
- How to add and control animations.
- How to work with procedural animation.
- How to add climbing.
- What to do if something doesn’t work.
