Overview
Foot IK is a simple modifier that corrects feet and pelvis position.
Foot IK modifier.
- Layer Mask — what layers to detect during a collision check.
- Pelvis — pelvis or a hip bone.
- Right Foot — right foot IK target.
- Left Foot — left foot IK target.
- Foot Height — height of the foot.
- Foot Radius — approximate radius of the foot.
- Ray Offset — vertical raycast offset.
- Interp Speed — smoothing speed. If set to 0, no smoothing will be applied.
Use-cases
This modifier is used in combination with Two-Bone IKs for character legs. It is typically placed before the IK modifiers:
Procedural modifiers order.