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Overview

Foot IK is a simple modifier that corrects feet and pelvis position.

Foot IK modifier.

  • Layer Mask — what layers to detect during a collision check.
  • Pelvis — pelvis or a hip bone.
  • Right Foot — right foot IK target.
  • Left Foot — left foot IK target.
  • Foot Height — height of the foot.
  • Foot Radius — approximate radius of the foot.
  • Ray Offset — vertical raycast offset.
  • Interp Speed — smoothing speed. If set to 0, no smoothing will be applied.

Use-cases

This modifier is used in combination with Two-Bone IKs for character legs. It is typically placed before the IK modifiers:

Procedural modifiers order.